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Archive for December, 2010

A bit of news, and a request…

Friday, December 31st, 2010

Well, you may have noticed over there in the ship list that a new ship has mysteriously appeared. The ship there named Vega is the ship server operated by Dreamcast-Talk. So, I guess that they’re the first full-time ship other than ones I run myself up and running on the Sylverant server in general. The same rules apply on Vega that apply on Iselia (although I don’t think I’ve ever actually formally written out any real rules). Its been a bit of a long road, but hopefully this will go a long way toward building up a community here. That takes care of the news portion of this post (and that was one of the bigger pieces of news I mentioned in the last news post).

Now, onto the request mentioned in the post title. Please do not register multiple accounts for yourself. There’s no reason to register multiple accounts, since you can register as many guildcards as you need to to one account. There’s at least one instance where it appears one person has registered multiple accounts, so, I will be contacting that person to try to find out why they appear to have registered multiple accounts. Also, there may be a few problems with some account usernames that have been registered (my fault for not checking things better in the php script), so some people may be contacted about changing their usernames a little bit.

----

Merry Christmas to all!

Friday, December 24th, 2010

Hard to believe that the year is almost over, but apparently it is. I was hoping to have something interesting news-wise for the server for today/tomorrow, but unfortunately it is not to be. That said, there should be two pieces of interesting news in the near future, so stay tuned! Oh, also, I set up Iselia to be running the Christmas event in game, so you might notice that if you’re online at all.

I guess I’ll use the rest of this post to give a recap of the past month in the Sylverant code… So, here’s what’s changed lately:

  • Added a few GM commands: /makeitem, /teleport, /dumpinv
  • Made it possible for Gamecube clients to join PSOPC/PSODC games (the game must have had /allowgc set and the GC client must have done /showdcpc)
  • Started on code to track user’s inventories through the game. This is not finished, however, and is #if 0’ed out at the moment.
  • Fix an issue with word select between PSOPC/PSODC and PSOGC where there would be no name attached to the chat bubble (word select is still not translated between versions though).
  • Fix an issue where if you were the last person on a block and you pinged out, you wouldn’t be disconnected until someone else joined the block.
  • Ran ship_server against Valgrind and fixed a bunch of issues.

That’s all for now… Hopefully there’ll be some interesting news soon though!

 
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