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Archive for November, 2011

Doing a bit of testing…

Sunday, November 20th, 2011

So, I’m testing out the newer quest handling code on Iselia for a bit. This should enable multi-lingual quests for all the ones that I actually have the various languages for. Note that there are quests that are missing (and a bunch that will end up defaulting to English), so keep that in mind.

Anyway, if any problems creep up with quests, comment on this article so that I can take a look. Note that I’m only testing this on Iselia at the moment. No other ships will be running this for a while yet, most likely.

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Yet another monthly post?!

Monday, November 14th, 2011

Wow. I managed to remember to do this exactly a month after the last one… Anyway, not much has changed in the past month, as I’ve been extremely busy with “real life”. Here’s the rather short list:

  • Removed compatibility code from the shipgate. All ships must now use TLS to connect (and be using protocol v10+).
  • Removed the shipkey_gen program from shipgate. Its not used anymore.
  • Require a valid DTD for patch_server’s configuration.
  • Fixed a possible issue in the shipgate that would cause phantom ship entries on ships.
  • Fixed a crash in shipgate if someone tried to use /login but didn’t have an account.
  • Added the /maps and /showmaps commands (/maps being GM only, /showmaps is able to be used by anyone).
  • Set timeouts on select() calls in ship_server to 30 seconds.
  • Modified how ships ping out so that they don’t ping out if they haven’t had at least one ping packet sent to them.
  • Updated some documentation along the way.

That brings us to r565 of the SVN repository. Expect the next month to be equally slow as the semester finishes up for me.

 
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