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News

A monthly update, January 2012 edition.

Well, there have been at least a few changes since the last monthly update, so I suppose I should do one for this month too… So, here’s what’s changed since last month’s update.

  • Fixed a segfault if you were to guildcard search for someone who’s changing lobbies or joining a game.
  • Make locking in the ship server a bit more fine-grained. Not particularly helpful at the moment, but if a few other plans ever come to fruition, it’ll be useful.
  • Hide games a client can’t join from their game list. This means, for instance, that v1 users won’t see v2-only or PSOPC only games in the game list.
  • Fix a bug in the in-game bug report system (or rather, make it work under the one version that it didn’t work under before).
  • Various other changes that nobody probably cares about at the moment since they don’t do anything that is that useful yet (including two new GM-only commands that were used to test that new code). :P

This brings us up to r596 in the SVN repository. Iselia is currently completely up-to-date, by the way.

3 Responses to “A monthly update, January 2012 edition.”

  1. Legit Nyck says:

    LOL The new updates (very very good) especially the new quest TTF++ congratulations

    • K_I_R_E_E_K says:

      The quest exists for ages, it has been avaiable on vega for quite some time now, normally the updates here will cover all the ship and affect the server in general, not just 1 ship.
      :D

  2. Girl Z says:

    a pity that is available only to ships but it was a very good new update
    ( The quest exists for ages ) ¬¬ sorry I’ve never seen

 
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