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Start:
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Archive for July, 2013

Sylverant PSO Patcher 2.0 Released!

Friday, July 26th, 2013

Now, from out in left field, a release…

Tonight, I have released version 2.0 of the Sylverant PSO Patcher. This version is almost a complete rewrite from the old version, fixes various bugs, and adds a few new features. Here’s a brief overview of what’s new:

  • Added support for patching the hostname in and booting the PSO Network Trial Edition.
  • Added support for patching in the music for the Palace and Spaceship stages into the main bgm table. This way, quests that use these stages in non-battle mode (Prospective Horizons on Altimira) can use the correct background music. This patch is optional. When you see the note about pressing Start for all patches or A for not patching the music, this is what is being referred to.
  • Fixed booting of many import games that would not boot with the older version. This version still won’t boot Windows CE-based games, but it hopefully will work with just about any other game you throw at it, if you choose to use it as an import boot disc.
  • Finally, and most importantly, this release fixes the issues with battle mode timing out immediately on all Dreamcast versions when using the patcher. No, there was never any bugs in the server with regard to this, which is why it worked for people that used PALv2 and didn’t use the patcher at all.

Due to that last fixed issue, it is recommended that all users update to the new patcher if they ever intend to play in Battle mode.

You can find the downloads on the Downloads page on the Google Code project. As with previous versions, there are downloads for the source code, plain files, and a self-booting CDI image (the CDI image was built by Aleron Ives and should be in the data/data format).

 
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