It is also the 15th anniversary of the release of the Dreamcast in the US.
I’d like to thank everyone who plays PSO on Sylverant for making my work on it worthwhile. It always makes me smile to see people use the software that I write. 🙂
Over the past year, I’ve been pretty busy with real life. I earned a Master of Science in Computer Science degree in December of last year, and begun work toward a PhD in the same subject in January. Sylverant has seen a few bits and pieces of improvement over that time, however. Work has continued (albeit slowly) on server-side drops for all versions of the game, and has recently reached the point where server-side drops work even during quests. Ship administrators can specify whether quests allow drops of rare and semi-rare items on an enemy-by-enemy (or type of enemy by type of enemy) basis, overriding the game’s restriction that no rares ever drop in quests (only while server-side drops are on, of course). I also released the source code of a new DNS server for use with PSO, designed to prevent DNS amplification attacks from affecting the server in the future. Other than that, things have been relatively quiet, other than the small trickle of other bug fixes.
Anyway, thanks to everyone for playing here, and hopefully I will be able to continue to post these kinds of posts for many years to come.