Protocol:Packet 0xD8

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The server sends Packet 0xD8 to clients to send them the infoboard for a lobby. Clients send a simple version of the same packet to request the infoboard for the lobby.

The infoboard first appeared in PSOGC.

Gamecube Packet Format (Server->Client)

Bytes Meaning
0x00 Packet Type (0xD8)
0x01 Flags (Number of entries)
0x02-0x03 Packet Size (Variable)
0x04... Infoboard entries (see below for format)


Infoboard entry format

Each entry in the infoboard packet is formed as follows:

Bytes Meaning
0x00-0x0F Player Name
0x10-0xBB Infoboard message for the player


Gamecube Packet Format (Client->Server)

Bytes Meaning
0x00 Packet Type (0xD8)
0x01 Flags (0x00)
0x02-0x03 Packet Size (0x0004)