Packet 0xAC: Difference between revisions
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Latest revision as of 20:56, 5 January 2010
Clients send Packet 0xAC to the server to let the server know that they have finished loading a quest. The server then sends this packet out to clients when all of the clients have sent theirs in to begin the quest. This seems to only happen on PSOGC and later.
Gamecube Packet Format (bidirectional)
Bytes | Meaning |
---|---|
0x00 | Packet Type (0xAC) |
0x01 | Flags (0x00) |
0x02-0x03 | Packet Size (0x0004) |