Protocol:Packet 0x10: Difference between revisions
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The client sends Packet 0x10 to the server to actually select an item in a menu (whereas [[Packet 0x09]] only requests additional information). | The client sends Packet 0x10 to the server to actually select an item in a menu (whereas [[Protocol:Packet 0x09|Packet 0x09]] only requests additional information). | ||
Clients send Packet 0x84 to change the lobby. It is of the same format as Packet 0x10. | Clients send Packet 0x84 to change the lobby. It is of the same format as Packet 0x10. |
Latest revision as of 05:50, 13 December 2021
The client sends Packet 0x10 to the server to actually select an item in a menu (whereas Packet 0x09 only requests additional information).
Clients send Packet 0x84 to change the lobby. It is of the same format as Packet 0x10.
Dreamcast Packet Format
Bytes | Meaning |
---|---|
0x00 | Packet Type (0x10 or 0x84) |
0x01 | Flags (0x00) |
0x02-0x03 | Packet Size (0x000C) |
0x04-0x07 | Menu ID of item requested |
0x08-0x0B | Item ID of item requested |