Protocol:Packet 0x01: Difference between revisions
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Add Page about Packet 0x01. |
m Link to Language Codes page. |
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| 0x04-0x0B || Padding (all zeroes) | | 0x04-0x0B || Padding (all zeroes) | ||
|- | |- | ||
| 0x0C... || Message to send, usually preceded by a Language Code | | 0x0C... || Message to send, usually preceded by a [[Language Codes|Language Code]] | ||
|} | |} | ||
[[Category:PSO Server Protocol]] | [[Category:PSO Server Protocol]] |
Revision as of 16:48, 27 December 2009
The server sends Packet 0x01 to send clients a message. This message shows up in a small box on the right hand side of the screen. Sylverant uses this message type to show errors when trying to join a lobby.
Dreamcast Packet Format
Bytes | Meaning |
---|---|
0x00 | Packet Type (0x01) |
0x01 | Flags (0x00) |
0x02-0x03 | Packet Size (Variable) |
0x04-0x0B | Padding (all zeroes) |
0x0C... | Message to send, usually preceded by a Language Code |