Jump to content

Packet 0x83: Difference between revisions

From Sylverant Wiki
Add page about Packet 0x83.
 
mNo edit summary
Line 25: Line 25:
|-
|-
| 0x08-0x0B || Padding (all zeroes)
| 0x08-0x0B || Padding (all zeroes)
|-
| 0x04... || Lobby Entries (see below for format)
|}
|}


[[Category:PSO Server Protocol]]
[[Category:PSO Server Protocol]]

Revision as of 00:22, 29 December 2009

The server sends clients Packet 0x83 to communicate the list of default (non-game) lobbies available.

Dreamcast Packet Format

Bytes Meaning
0x00 Packet Type (0x83)
0x01 Flags (0x0F -- 15 lobbies)
0x02-0x03 Packet Size (0x00C4)
0x04... Lobby Entries (see below for format)


Lobby Entry Format

Each lobby has one entry, plus one at the end as padding. These entries are as follows (so there's a total of 16 of these in the packet -- the last is all zeroes):

Bytes Meaning
0x00-0x03 Menu ID
0x04-0x07 Item ID
0x08-0x0B Padding (all zeroes)