Jump to content

Packet 0xB2

From Sylverant Wiki
Revision as of 21:46, 22 July 2018 by BlueCrab (talk | contribs) (Add note about crc32.)

Packet 0xB2 is used to send bits of code to be run on the client for various purposes, such as doing run-time patches of the game's code. This packet will also perform a CRC32 over a specified range of the memory of the console it is running on, regardless of whether or not code is run.