Packet 0x83
Appearance
The server sends clients Packet 0x83 to communicate the list of default (non-game) lobbies available.
Dreamcast Packet Format
Bytes | Meaning |
---|---|
0x00 | Packet Type (0x83) |
0x01 | Flags (0x0F -- 15 lobbies) |
0x02-0x03 | Packet Size (0x00C4) |
0x04... | Lobby Entries (see below for format) |
Lobby Entry Format
Each lobby has one entry, plus one at the end as padding. These entries are as follows (so there's a total of 16 of these in the packet -- the last is all zeroes):
Bytes | Meaning |
---|---|
0x00-0x03 | Menu ID |
0x04-0x07 | Item ID |
0x08-0x0B | Padding (all zeroes) |