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Packet 0x88

From Sylverant Wiki
Revision as of 04:47, 12 January 2010 by Fuzziqersoftware (talk | contribs)

The server sends out Packet 0x88 to clients to inform them of the colors of arrows of all players in the lobby. This is typically brought on when a client sends a Packet 0x89 to the server to change their arrow color, but is also sent when a client initially joins if anyone has arrows above their heads.

If this packet is sent while a player is loading into a lobby, some versions of PSO will ignore it, so the server must wait a couple of seconds before sending this packet to a player who just entered a lobby.

Dreamcast Packet Format

Bytes Meaning
0x00 Packet Type (0x88)
0x01 Flags (Number of entries)
0x02-0x03 Packet Size (Variable)
0x04... Arrow entries (see below for format)


Arrow color entry format

Bytes Meaning
0x00-0x03 Player Tag (0x00010000)
0x04-0x07 Player Guildcard Number
0x08 Player Arrow Color
0x09-0x0B Padding (all zeroes)