Difference between revisions of "Packet 0x89"

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(Add page about Packet 0x89.)
 
 
Line 7: Line 7:
 
| 0x00 || Packet Type (0x89)
 
| 0x00 || Packet Type (0x89)
 
|-
 
|-
| 0x01 || Flags (Arrow Color)
+
| 0x01 || Flags (Arrow Color; see below)
 
|-
 
|-
 
| 0x02-0x03 || Packet Size (0x0004)
 
| 0x02-0x03 || Packet Size (0x0004)
 +
|}
 +
 +
 +
 +
{| border="1"
 +
! Value !! Color
 +
|-
 +
| 0x00 || No arrow
 +
|-
 +
| 0x01 || Red
 +
|-
 +
| 0x02 || Blue
 +
|-
 +
| 0x03 || Green
 +
|-
 +
| 0x04 || Yellow
 +
|-
 +
| 0x05 || Purple
 +
|-
 +
| 0x06 || Cyan
 +
|-
 +
| 0x07 || Orange
 +
|-
 +
| 0x08 || Pink
 +
|-
 +
| 0x09 || White
 +
|-
 +
| 0x0A || White
 +
|-
 +
| 0x0B || White
 +
|-
 +
| 0x0C || Black
 
|}
 
|}
  
 
[[Category:PSO Server Protocol]]
 
[[Category:PSO Server Protocol]]

Latest revision as of 04:50, 12 January 2010

Clients send Packet 0x89 to the server to change the color of the arrow above their head. The server will then send out a Packet 0x88 to the lobby to inform them of the new arrow color.

Dreamcast Packet Format

Bytes Meaning
0x00 Packet Type (0x89)
0x01 Flags (Arrow Color; see below)
0x02-0x03 Packet Size (0x0004)


Value Color
0x00 No arrow
0x01 Red
0x02 Blue
0x03 Green
0x04 Yellow
0x05 Purple
0x06 Cyan
0x07 Orange
0x08 Pink
0x09 White
0x0A White
0x0B White
0x0C Black