Difference between revisions of "Protocol:Packet 0x10"
From Sylverant
Jump to navigationJump to search (Add page about Packet 0x10.) |
(Add note about Packet 0x84.) |
||
Line 1: | Line 1: | ||
The client sends Packet 0x10 to the server to actually select an item in a menu (whereas [[Packet 0x09]] only requests additional information). | The client sends Packet 0x10 to the server to actually select an item in a menu (whereas [[Packet 0x09]] only requests additional information). | ||
+ | |||
+ | Clients send Packet 0x84 to change the lobby. It is of the same format as Packet 0x10. | ||
==Dreamcast Packet Format== | ==Dreamcast Packet Format== | ||
Line 5: | Line 7: | ||
! Bytes !! Meaning | ! Bytes !! Meaning | ||
|- | |- | ||
− | | 0x00 || Packet Type (0x10) | + | | 0x00 || Packet Type (0x10 or 0x84) |
|- | |- | ||
| 0x01 || Flags (0x00) | | 0x01 || Flags (0x00) |
Revision as of 00:54, 29 December 2009
The client sends Packet 0x10 to the server to actually select an item in a menu (whereas Packet 0x09 only requests additional information).
Clients send Packet 0x84 to change the lobby. It is of the same format as Packet 0x10.
Dreamcast Packet Format
Bytes | Meaning |
---|---|
0x00 | Packet Type (0x10 or 0x84) |
0x01 | Flags (0x00) |
0x02-0x03 | Packet Size (0x000C) |
0x04-0x07 | Menu ID of item requested |
0x08-0x0B | Item ID of item requested |