Difference between revisions of "Protocol:Packet 0x13"
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− | The server sends clients a Packet 0x13 to send a portion of quest data to the client. | + | The server sends clients a Packet 0x13 to send a portion of quest data to the client. Packet 0xA7 is used similarly, but for GBA files on the Gamecube version of PSO. |
==Dreamcast Packet Format== | ==Dreamcast Packet Format== |
Revision as of 20:51, 5 January 2010
The server sends clients a Packet 0x13 to send a portion of quest data to the client. Packet 0xA7 is used similarly, but for GBA files on the Gamecube version of PSO.
Dreamcast Packet Format
Bytes | Meaning |
---|---|
0x0000 | Packet Type (0x13) |
0x0001 | Flags (Number of this chunk (0-based)) |
0x0002-0x0003 | Packet Size (0x0418) |
0x0004-0x0013 | Name of the file being sent |
0x0014-0x0413 | Chunk data (always 1024 bytes) |
0x0414-0x0417 | Chunk size (1024 for most chunks, whatever is appropriate for the last chunk of each file) |