Packet 0x8A

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The server sends clients a Packet 0x8A to inform them of the name of the lobby they are in. This is always brought on by a Packet 0x8A sent to the server from the client.

Dreamcast Packet Format (Server->Client)

Bytes Meaning
0x00 Packet Type (0x8A)
0x01 Flags (0x00)
0x02-0x03 Packet Size (Variable)
0x04... Lobby Name


Dreamcast Packet Format (Client->Server)

Bytes Meaning
0x00 Packet Type (0x8A)
0x01 Flags (0x00)
0x02-0x03 Packet Size (0x0004)