Packet 0x8A
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The server sends clients a Packet 0x8A to inform them of the name of the lobby they are in. This is always brought on by a Packet 0x8A sent to the server from the client.
Dreamcast Packet Format (Server->Client)
| Bytes | Meaning |
|---|---|
| 0x00 | Packet Type (0x8A) |
| 0x01 | Flags (0x00) |
| 0x02-0x03 | Packet Size (Variable) |
| 0x04... | Lobby Name |
Dreamcast Packet Format (Client->Server)
| Bytes | Meaning |
|---|---|
| 0x00 | Packet Type (0x8A) |
| 0x01 | Flags (0x00) |
| 0x02-0x03 | Packet Size (0x0004) |