Protocol:Packet 0x05
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Packet 0x05 is sent by clients when they're getting ready to close a connection to the server. For all intents and purposes, Sylverant pretty much ignores these packets.
For most versions of PSO, sending an 0x05 to a client will cause it to disconnect.
Dreamcast/Gamecube Packet Format
| Bytes | Meaning |
|---|---|
| 0x00 | Packet Type (0x05) |
| 0x01 | Flags (0x00) |
| 0x02-0x03 | Packet Size (0x0004) |
PC Packet Format
| Bytes | Meaning |
|---|---|
| 0x00-0x01 | Packet Size (0x0004) |
| 0x02 | Packet Type (0x05) |
| 0x03 | Flags (0x00) |
Blue Burst Packet Format
| Bytes | Meaning |
|---|---|
| 0x00-0x01 | Packet Size (0x0008) |
| 0x02-0x03 | Packet Type (0x0005) |
| 0x04-0x07 | Flags (0x00000000) |