Difference between revisions of "Protocol:Packet 0x05"

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(Add page about Packet 0x05.)
 
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Packet 0x05 is sent by clients when they're getting ready to close a connection to the server. For all intents and purposes, Sylverant pretty much ignores these packets.
 
Packet 0x05 is sent by clients when they're getting ready to close a connection to the server. For all intents and purposes, Sylverant pretty much ignores these packets.
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For most versions of PSO, sending an 0x05 to a client will cause it to disconnect.
  
 
==Dreamcast Packet Format==
 
==Dreamcast Packet Format==

Revision as of 04:32, 12 January 2010

Packet 0x05 is sent by clients when they're getting ready to close a connection to the server. For all intents and purposes, Sylverant pretty much ignores these packets.

For most versions of PSO, sending an 0x05 to a client will cause it to disconnect.

Dreamcast Packet Format

Bytes Meaning
0x00 Packet Type (0x05)
0x01 Flags (0x00)
0x02-0x03 Packet Size (0x0004)