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Event Data

Event:
Apart, but Together

Start: 2020-04-29 00:00:00
End: 2020-05-20 00:00:00

Number of Battle Points: 4685541

Last updated:
2020-07-09 11:22:36

 
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  • Jun 12, 2020 14:48:59 UTC:
    @mageloccmusic I'm not sure that I'd be of any help, since I've got next to no experience with hardware stuff like that (let alone the fact that I don't have any tools for doing that kind of stuff). That said, that sounds awesome, and I wish you luck!
  • Jun 02, 2020 05:56:53 UTC:
    The BP redemption period for the Apart, but Together event has begun. Prize lists and other details are on the forum in this post: https://t.co/fcAIOS0HlX
  • May 30, 2020 03:12:35 UTC:
    @bebates128 Getting the code to the system is one of the things that I hadn't quite worked out a clean way to do yet. To be perfectly honest, I was just compiling a raw binary and attaching a header from an official game to it to make it work.
  • May 29, 2020 16:54:12 UTC:
    @bebates128 I need to find some more time to actually work on things, but alas life doesn't seem to want to work that way lately.
  • May 29, 2020 16:53:34 UTC:
    @bebates128 That said, there's almost no functionality beyond putting stuff up on the screen at this point. Sound doesn't work, controls don't work (although I guess if you had something plugged into the maple ports on the filter board, that might work)...
 
 
 
News

Some actual news!

As of a few hours ago, the site, along with the server itself, are now hosted on FreeBSD, instead of Linux. Why, you may ask, would I switch from a working Linux setup to FreeBSD? The answer to that is simple: the bug that I’ve been chasing that has thus far prevented me from putting up a working Sylverant server does not affect FreeBSD.

No, that doesn’t mean that the server is up for the general public just yet. I still want to do a lot more testing than I’ve done to make sure there aren’t any nasty memory leaks or anything else like that, so that when it is up for the general public, you all don’t bring my server here to its knees within minutes.

In related news, I’ve actually had a little bit of time to work on the code for the Sylverant server, and I’ve fixed a few bugs in the subversion repository. Also, I’ve set up a mailing list for those that might be interested in knowing about any further code commits to the repository. That list can be accessed here.

Its been a bit of a long journey, but I think I can finally see some sort of clearing up ahead.

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