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New Year's Fireworks

Start: 2017-12-31 05:00:00
End: 2018-01-14 05:00:00

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Twitter
  • Aug 16, 2018 03:06:57 UTC:
    Runtime patching of PSO Episode I & II for Gamecube is now (really) available on Sylverant. See here for more info: https://t.co/CBI1PieWkj Sorry once again for the slightly botched release a little while ago, but it should be good to go now.
  • Aug 08, 2018 04:16:21 UTC:
    @MichaelStenberg Well, it would be... If I hadn't screwed something up which causes Gamecube users on real hardware to crash on connect. So yeah... Disabled it for now. 😕
  • Aug 08, 2018 04:06:56 UTC:
    Scratch that last message for now. Apparently there's a bug that didn't show up in our testing before pushing it, so I'm going to revert it for now. Hopefully I can get it fixed soon.
  • Aug 08, 2018 03:20:01 UTC:
    Runtime patches are now available on Sylverant for non-Plus versions of PSO Episode I & II for the Gamecube. More information on the patches available to be posted here: https://t.co/CBI1PieWkj
  • Aug 05, 2018 22:39:08 UTC:
    Just posted a small change (more of clarification, really) to the server-wide rules to deal with something that has sadly become more of a problem lately. https://t.co/u05FscGozU
 
 
 
News

9 Years

It has been 9 years since I publicly announced/released Sylverant as of today, which also means it has been 19 years since the release of the Dreamcast in the US. While I regret how quiet I’ve been around here lately, the relative quiet certainly doesn’t mean that there hasn’t been stuff done.

For instance (for those who don’t pay attention on twitter), after a bit of a false start, I’ve rolled out online runtime patching of PSO version 2 for the Dreamcast and PSO Episode I & II for the Gamecube. There’s still more work to be done with that particular feature, but it’s still functional and available to bring some interesting and useful patches to Dreamcast and Gamecube users (at least those not using PSO Episode I & II Plus).

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