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Leaderboard

Event:
Wondrous Winter

Start: 2018-12-21 23:00:00
End: 2019-01-21 23:00:00

  1. NecroRevolver - 73109
  2. Modesty - 72034
  3. zakmat - 43302
  4. natural585 - 20920
  5. Jaxxer - 17898
  6. ChuChuFlamingo - 14766
  7. KPG - 13855
  8. Aleron Ives - 11031
  9. Lutz - 10785
  10. Chuck Norris - 7317

Last updated:
2019-01-16 18:09:18

 
Much Donate.


 
Twitter
  • Jan 15, 2019 00:06:43 UTC:
    There's less than a week left to gather tokens and place on the leaderboard on the Sylverant event "Wondrous Winter". Get out there with your highest leveled characters and face higher difficulties to gather tokens and leaderboard ranks most efficiently! #PSO #Dreamcast #Gamecube
  • Dec 26, 2018 04:36:16 UTC:
    @Tulio2Dream It doesn't appear that Palmacosta has support for scripting built in though, so the event still won't work. You need to run the configure script with "--enable-scripting" with Lua 5.3 installed to make it work.
  • Dec 23, 2018 15:00:42 UTC:
    @pcwzrd13 Glad to see people enjoying the event. That said, it only promises in-game prizes, no real ones. ;-)
  • Dec 21, 2018 23:10:29 UTC:
    New server event on Sylverant: Wondrous Winter -- https://t.co/YNL6Oj3Rjr
  • Nov 18, 2018 06:57:49 UTC:
    @pcwzrd13 Sorry, but that's too long. There's a limit of 16 unicode characters (spaces are allowed too, just not at the beginning or end of the name). ;-)
 
 
 
News

IPv6 Anyone?

Not that anyone but me probably cares, but the machine running this website now has support for IPv6 connections. So, if you’re on an IPv6 enabled machine/network/etc, it might well be coming to you over IPv6 (yes, the AAAA record is in the DNS as well). Thanks to the people at Hurricane Electric tunnelbroker.net for the IPv6 tunnel that makes this all work (you can get your own IPv6 tunnel through them for free).

I’ve been toying with the idea of allowing ship server to shipgate connections to be done over IPv6 for the Sylverant server as well… The shipgate could theoretically be run completely on IPv6 (no, I have no intention of making the shipgate only accept connections on IPv6, just stating this from a theoretical point of view), but any ship servers will require IPv4 addresses simply because of the fact that PSO doesn’t know anything about IPv6.

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