Navigation
 
Server Status
 
Current Time
@284
 
Event Data

Event:
Wondrous Winter 2

Start: 2019-12-17 00:00:00
End: 2020-01-17 00:00:00

Number of Kills: 110379

Last updated:
2020-02-25 05:48:42

 
Donations
Become a Patron!


 
Twitter
  • Feb 18, 2020 22:03:43 UTC:
    This is, as far as I know, the first instance of public homebrew code running on a NAOMI or NAOMI 2 board.
  • Feb 18, 2020 22:02:09 UTC:
    And now from the "once-in-a-blue-moon not Sylverant related tweets" department... I present an example from KallistiOS (the Dreamcast homebrew SDK) running on a NAOMI 2 arcade board. https://t.co/vyfEbsOSXe
  • Jan 25, 2020 19:02:01 UTC:
    The token redemption period for the Wondrous Winter 2 event has begun. Prize lists and other details are on the forum in this post: https://t.co/81avXYdNPw
  • Dec 16, 2019 22:25:22 UTC:
    New Sylverant server event starting (very) soon - Wondrous Winter 2: https://t.co/FKsvb4iovk
  • Nov 07, 2019 03:43:56 UTC:
    @RGBDOTNET Feel free to ask away.
 
 
 
News

IPv6 Anyone?

Not that anyone but me probably cares, but the machine running this website now has support for IPv6 connections. So, if you’re on an IPv6 enabled machine/network/etc, it might well be coming to you over IPv6 (yes, the AAAA record is in the DNS as well). Thanks to the people at Hurricane Electric tunnelbroker.net for the IPv6 tunnel that makes this all work (you can get your own IPv6 tunnel through them for free).

I’ve been toying with the idea of allowing ship server to shipgate connections to be done over IPv6 for the Sylverant server as well… The shipgate could theoretically be run completely on IPv6 (no, I have no intention of making the shipgate only accept connections on IPv6, just stating this from a theoretical point of view), but any ship servers will require IPv4 addresses simply because of the fact that PSO doesn’t know anything about IPv6.

Comments are closed.

 
Copyright © 2009 - 2020 Lawrence Sebald | Site design by Jean-Paul Van Gorder