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Event Data

Event:
Apart, but Together

Start: 2020-04-29 00:00:00
End: 2020-05-20 00:00:00

Number of Battle Points: 4685541

Last updated:
2020-08-08 15:33:12

 
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  • Jun 12, 2020 14:48:59 UTC:
    @mageloccmusic I'm not sure that I'd be of any help, since I've got next to no experience with hardware stuff like that (let alone the fact that I don't have any tools for doing that kind of stuff). That said, that sounds awesome, and I wish you luck!
  • Jun 02, 2020 05:56:53 UTC:
    The BP redemption period for the Apart, but Together event has begun. Prize lists and other details are on the forum in this post: https://t.co/fcAIOS0HlX
  • May 30, 2020 03:12:35 UTC:
    @bebates128 Getting the code to the system is one of the things that I hadn't quite worked out a clean way to do yet. To be perfectly honest, I was just compiling a raw binary and attaching a header from an official game to it to make it work.
  • May 29, 2020 16:54:12 UTC:
    @bebates128 I need to find some more time to actually work on things, but alas life doesn't seem to want to work that way lately.
  • May 29, 2020 16:53:34 UTC:
    @bebates128 That said, there's almost no functionality beyond putting stuff up on the screen at this point. Sound doesn't work, controls don't work (although I guess if you had something plugged into the maple ports on the filter board, that might work)...
 
 
 
News

What’s new since June’s update?

Well, there’s been quite a bit of work done on Sylverant since the update in June… Not the least of which is the addition of some initial support for Blue Burst. Anyway, here’s a more detailed list:

  • Support PSO game connections over IPv6 in all parts of the server (not supported for Blue Burst at the moment).
  • Fix a bug with guildcard searches that go to the shipgate pointing at the wrong port.
  • Disable the MOTD on PSOGC since it doesn’t work right at all.
  • Convert PSOGC/PSOBB’s extra character classes and costumes so that they don’t cause issues with PSOv1, v2, and PC.
  • Don’t allow PSOGC clients to become leader on cross-platform play (for various compatibility reasons, and related to the above).
  • Add the GM command /override
  • Don’t allow PSOGC’s extended character classes into V1-compatible cross-platform games.
  • Add the command /ver to see what version of the ship server is running.
  • Fix team names in guild searches and choice searches that have Japanese characters.
  • Treat Episodes 1 & 2 separately from Episode 3 when checking if various versions are allowed on a ship.
  • Reorganized the code for choice replies, making it a bit more sane and easy to maintain.
  • Initial work toward allowing the server to optionally control drops.
  • Configure patches for the patch server with an XML file, much like pretty much everything else in Sylverant.
  • Fix a bug with /list that could cause a segfault on the ship if a user was not in a lobby for some reason.
  • Various cleanups and changes to the database.
  • Make the /passwd command only accept ASCII characters, as the normal password input box does.
  • Initial support for PSO Blue Burst.
  • Fix a random bug with PSOPC and the /override command.
  • Various documentation updates along the way.

Lots of stuff done in the past month or so, right? Anyway, this brings us to r502 of the SVN for Sylverant. I wouldn’t expect quite as much to get done in the next month, since I’ll be going on vacation in a few weeks. 🙂

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