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Current Time
@086
01:12:29 UTC
 
Event Data

Event:
Candy Caper 3

Start:
2022-10-25 00:00:00 UTC
End:
2022-11-08 05:00:00 UTC

Ranking for BP

  1. MosaicMario - 361732
  2. Nyte - 326324
  3. ShinobiWan1 - 315276
  4. treamcaster - 177631
  5. SirRappington - 156035
  6. CommunistJugular - 130300
  7. GrayRedfox - 86617
  8. DAR67 - 83246
  9. Mr8bit - 78142
  10. No1Dopechampion - 63706

Last Updated:
2022-11-08 05:00:00 UTC

 
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Twitter
  • Nov 07, 2022 18:04:45 UTC:
    @pcwzrd13 That's probably the case.
  • Nov 07, 2022 03:17:07 UTC:
    @pcwzrd13 That essentially means that your connection timed out somehow. Could be whatever ship you were on was having a network hiccup or something like that. The "already online" thing clears itself a few minutes after the ship loses contact with your client.
  • Oct 24, 2022 22:29:46 UTC:
    New Sylverant event beginning soon -- Candy Caper 3: https://t.co/5FuITaSHOM #sylverant #pso
  • Sep 17, 2022 12:10:37 UTC:
    And... Just like that, the maintenance is complete. Please let me know if anything is broken/not working/etc.
  • Sep 17, 2022 11:58:49 UTC:
    Sylverant will be down for a few minutes this morning for some maintenance. Hopefully this won't last more than 15 minutes or so.
 
 
 
News

A monthly post?!

So, I haven’t really done one of these monthly post deals for a few months now… I guess its time to knock it out for this month. So, here’s what’s been done since the last “monthly” post, which was all the way back in July…

  • Make it so you can disable IPv6 on ship servers, if you want to.
  • Add a /restart command for root users.
  • Create iconv contexts at startup rather than when they’re used.
  • Make PSOPC patch welcome messages have the correct line endings.
  • Give the language set with /qlang priority.
  • Add a /search command.
  • Add an “Information Desk” feature for PSOGC on the login server.
  • Fix password-protected games (was broken in r500).
  • Make PSO Episode I & II Plus (Japanese) work properly for connecting.
  • Add functionality to the GM menu on the login server.
  • Fix team names to be UTF-8 everywhere.
  • Fix the iconv()ing of guild replies from the shipgate.
  • Conditionally apply patches on patch server.
  • Add functionality to define a calendar of events on the ship server.
  • Various code cleanups.
  • Segfault fix (if someone tries to join a ship while its shutting down).
  • Fix the current progress box on challenge mode games with PC and DC clients in them.
  • Add a GM menu to the ship.
  • Add support for PSOv1 Japanese (which has its own odd set of quirks/bugs).
  • Allow infodesk entries to be limited to a set of languages.
  • Add MOTD on PSO Episodes I & II and Episode III (on the login server, rather than ship servers).
  • Fix downloading quests on Episode I & II.
  • Make /override work on game creation.
  • Add in Sylverant PSO Patcher (to allow all Dreamcast versions of PSO online again), and fix various bugs in it.
  • Make it so that quest NPCs using items online won’t disconnect you.
  • Fix the broken lobby issue if someone disconnects while bursting (hopefully).
  • Allow Ship server to shipgate connections over TLS.

With that, we’re up to r552 in the SVN. Things have slowed down a little bit, mainly because I’ve been so busy. Don’t expect anything to majorly pick up before Christmas time…

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