Navigation
 
Server Status
 
Current Time
@396
 
Leaderboard

Event:
Wondrous Winter

Start: 2018-12-21 23:00:00
End: 2019-01-21 23:00:00

  1. NecroRevolver - 115220
  2. Modesty - 93315
  3. zakmat - 44570
  4. Jaxxer - 24330
  5. natural585 - 21507
  6. ChuChuFlamingo - 15206
  7. KPG - 15022
  8. Aleron Ives - 13337
  9. Lutz - 11660
  10. Blst - 10150

Last updated:
2019-03-22 08:30:05

 
Much Donate.


 
Twitter
  • Mar 02, 2019 05:31:18 UTC:
    @pcwzrd13 A server-side bank has been a feature that's been on the todo list for a long time. Unfortunately, it'd require a lot of extra work that is just a lot of work to do to make sure it works right in all cases. So, in short, eventually I'd like that to be a thing, but soon, sadly.
  • Feb 03, 2019 04:00:44 UTC:
    Tokens earned in the Wondrous Winter event on Sylverant can now be traded in for items in-game. See this forum post for more information: https://t.co/iIwQweZMo9 . Token trade-in will be available for at least two weeks, possibly longer (but not forever, certainly).
  • Jan 15, 2019 00:06:43 UTC:
    There's less than a week left to gather tokens and place on the leaderboard on the Sylverant event "Wondrous Winter". Get out there with your highest leveled characters and face higher difficulties to gather tokens and leaderboard ranks most efficiently! #PSO #Dreamcast #Gamecube
  • Dec 26, 2018 04:36:16 UTC:
    @Tulio2Dream It doesn't appear that Palmacosta has support for scripting built in though, so the event still won't work. You need to run the configure script with "--enable-scripting" with Lua 5.3 installed to make it work.
  • Dec 23, 2018 15:00:42 UTC:
    @pcwzrd13 Glad to see people enjoying the event. That said, it only promises in-game prizes, no real ones. ;-)
 
 
 
News

A monthly post?!

So, I haven’t really done one of these monthly post deals for a few months now… I guess its time to knock it out for this month. So, here’s what’s been done since the last “monthly” post, which was all the way back in July…

  • Make it so you can disable IPv6 on ship servers, if you want to.
  • Add a /restart command for root users.
  • Create iconv contexts at startup rather than when they’re used.
  • Make PSOPC patch welcome messages have the correct line endings.
  • Give the language set with /qlang priority.
  • Add a /search command.
  • Add an “Information Desk” feature for PSOGC on the login server.
  • Fix password-protected games (was broken in r500).
  • Make PSO Episode I & II Plus (Japanese) work properly for connecting.
  • Add functionality to the GM menu on the login server.
  • Fix team names to be UTF-8 everywhere.
  • Fix the iconv()ing of guild replies from the shipgate.
  • Conditionally apply patches on patch server.
  • Add functionality to define a calendar of events on the ship server.
  • Various code cleanups.
  • Segfault fix (if someone tries to join a ship while its shutting down).
  • Fix the current progress box on challenge mode games with PC and DC clients in them.
  • Add a GM menu to the ship.
  • Add support for PSOv1 Japanese (which has its own odd set of quirks/bugs).
  • Allow infodesk entries to be limited to a set of languages.
  • Add MOTD on PSO Episodes I & II and Episode III (on the login server, rather than ship servers).
  • Fix downloading quests on Episode I & II.
  • Make /override work on game creation.
  • Add in Sylverant PSO Patcher (to allow all Dreamcast versions of PSO online again), and fix various bugs in it.
  • Make it so that quest NPCs using items online won’t disconnect you.
  • Fix the broken lobby issue if someone disconnects while bursting (hopefully).
  • Allow Ship server to shipgate connections over TLS.

With that, we’re up to r552 in the SVN. Things have slowed down a little bit, mainly because I’ve been so busy. Don’t expect anything to majorly pick up before Christmas time…

Comments are closed.

 
Copyright © 2009 - 2018 Lawrence Sebald | Site design by Jean-Paul Van Gorder