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Event Data

Event:
PSO 20th Anniversary

Start: 2020-12-21 22:00:00
End: 2021-01-18 22:00:00

Ranking for BP:

  1. AzurBlu - 839404
  2. Sydney Beans - 725061
  3. Oof - 578421
  4. wirklichmude - 479133
  5. Rhinox - 476122
  6. Blst - 412619
  7. ncc1701p - 355090
  8. wally - 353228
  9. nucleardoom - 294512
  10. Gen6Gamer - 283587

Last updated:
2021-01-21 23:56:39

 
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Twitter
  • Jan 11, 2021 01:22:10 UTC:
    @ericfradella @davidspringate T'would certainly be an interesting piece to have... :)
  • Jan 04, 2021 05:50:14 UTC:
    @ONESTARv2 @robinhoodie Xbox and GC cross-play is a goal, but until everything is finalized I can't say for sure that it will work. My suspicion is that it will without too much trouble (as it seems to so far, anyway). 2/2
  • Jan 04, 2021 05:49:22 UTC:
    @ONESTARv2 @robinhoodie Xbox voice chat is actually Peer-to-peer, as far as I know. There shouldn't be much (other than filling in IP addresses in packets) that the server needs to do to support it, in theory. 1/2
  • Dec 23, 2020 19:48:54 UTC:
    @robinhoodie There are adapters available to plug a USB keyboard into one of the Xbox controller ports. They should "just work" once everything is ready, in theory (I haven't tested this just yet).
  • Dec 23, 2020 19:38:23 UTC:
    Looks like it is still Christmas in the lobby on PSO for Xbox, even after all of these years... https://t.co/bn2FICrbxB #pso #sylverant
 
 
 
News

A monthly post?!

So, I haven’t really done one of these monthly post deals for a few months now… I guess its time to knock it out for this month. So, here’s what’s been done since the last “monthly” post, which was all the way back in July…

  • Make it so you can disable IPv6 on ship servers, if you want to.
  • Add a /restart command for root users.
  • Create iconv contexts at startup rather than when they’re used.
  • Make PSOPC patch welcome messages have the correct line endings.
  • Give the language set with /qlang priority.
  • Add a /search command.
  • Add an “Information Desk” feature for PSOGC on the login server.
  • Fix password-protected games (was broken in r500).
  • Make PSO Episode I & II Plus (Japanese) work properly for connecting.
  • Add functionality to the GM menu on the login server.
  • Fix team names to be UTF-8 everywhere.
  • Fix the iconv()ing of guild replies from the shipgate.
  • Conditionally apply patches on patch server.
  • Add functionality to define a calendar of events on the ship server.
  • Various code cleanups.
  • Segfault fix (if someone tries to join a ship while its shutting down).
  • Fix the current progress box on challenge mode games with PC and DC clients in them.
  • Add a GM menu to the ship.
  • Add support for PSOv1 Japanese (which has its own odd set of quirks/bugs).
  • Allow infodesk entries to be limited to a set of languages.
  • Add MOTD on PSO Episodes I & II and Episode III (on the login server, rather than ship servers).
  • Fix downloading quests on Episode I & II.
  • Make /override work on game creation.
  • Add in Sylverant PSO Patcher (to allow all Dreamcast versions of PSO online again), and fix various bugs in it.
  • Make it so that quest NPCs using items online won’t disconnect you.
  • Fix the broken lobby issue if someone disconnects while bursting (hopefully).
  • Allow Ship server to shipgate connections over TLS.

With that, we’re up to r552 in the SVN. Things have slowed down a little bit, mainly because I’ve been so busy. Don’t expect anything to majorly pick up before Christmas time…

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