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Event:
Eggcelent Easter

Start: 2019-04-15 00:02:00
End: 2019-04-29 00:02:00

Ranking for Kills:

  1. Chuck Norris - 48046
  2. Blst - 46180
  3. GENESIS8588 - 23560
  4. Jaxxer - 18129
  5. ZANBA - 15277
  6. zakmat - 12880
  7. Nyte - 10010
  8. MagMan - 8046
  9. Aleron Ives - 7473
  10. renzokuken99 - 7262

Last updated:
2019-05-22 11:39:00

 
Much Donate.


 
Twitter
  • May 21, 2019 19:52:01 UTC:
    @citrus3000psi Considering my horrible (read: practically non-existent) skill level at soldering, it turned out pretty good. Would've had it done last night, were it not for the fact that my container of flux was sitting in a drawer at my work desk. Thanks for the awesome work on the board!
  • May 21, 2019 19:40:04 UTC:
    Got my DCHDMI kit from @citrus3000psi in the mail yesterday and ended up bringing it to the office today to install it. Next up for tonight: putting it through its paces with some PSO. https://t.co/5YFTEoHV4O
  • May 09, 2019 03:52:48 UTC:
    Prize trade in for the Eggcelent Easter event on Sylverant has begun and will continue until 04:00 UTC on May 23rd. Get the prize list and details on how to trade stuff in on this forum post: https://t.co/U0YvBKtIAe
  • Apr 27, 2019 03:59:50 UTC:
    Also, to those that were on during that little derp that just happened... I'll be fixing the counts back to their correct values.
  • Apr 27, 2019 03:08:10 UTC:
    Easter egg drop rates have been adjusted for the last couple of days of the Eggcelent Easter event on Sylverant, including some positive adjustments for team synergy.
 
 
 
News

Yet another monthly post?!

Wow. I managed to remember to do this exactly a month after the last one… Anyway, not much has changed in the past month, as I’ve been extremely busy with “real life”. Here’s the rather short list:

  • Removed compatibility code from the shipgate. All ships must now use TLS to connect (and be using protocol v10+).
  • Removed the shipkey_gen program from shipgate. Its not used anymore.
  • Require a valid DTD for patch_server’s configuration.
  • Fixed a possible issue in the shipgate that would cause phantom ship entries on ships.
  • Fixed a crash in shipgate if someone tried to use /login but didn’t have an account.
  • Added the /maps and /showmaps commands (/maps being GM only, /showmaps is able to be used by anyone).
  • Set timeouts on select() calls in ship_server to 30 seconds.
  • Modified how ships ping out so that they don’t ping out if they haven’t had at least one ping packet sent to them.
  • Updated some documentation along the way.

That brings us to r565 of the SVN repository. Expect the next month to be equally slow as the semester finishes up for me.

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