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Event Data

Event:
Apart, but Together

Start: 2020-04-29 00:00:00
End: 2020-05-20 00:00:00

Number of Battle Points: 4685541

Last updated:
2020-07-16 12:43:13

 
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  • Jun 12, 2020 14:48:59 UTC:
    @mageloccmusic I'm not sure that I'd be of any help, since I've got next to no experience with hardware stuff like that (let alone the fact that I don't have any tools for doing that kind of stuff). That said, that sounds awesome, and I wish you luck!
  • Jun 02, 2020 05:56:53 UTC:
    The BP redemption period for the Apart, but Together event has begun. Prize lists and other details are on the forum in this post: https://t.co/fcAIOS0HlX
  • May 30, 2020 03:12:35 UTC:
    @bebates128 Getting the code to the system is one of the things that I hadn't quite worked out a clean way to do yet. To be perfectly honest, I was just compiling a raw binary and attaching a header from an official game to it to make it work.
  • May 29, 2020 16:54:12 UTC:
    @bebates128 I need to find some more time to actually work on things, but alas life doesn't seem to want to work that way lately.
  • May 29, 2020 16:53:34 UTC:
    @bebates128 That said, there's almost no functionality beyond putting stuff up on the screen at this point. Sound doesn't work, controls don't work (although I guess if you had something plugged into the maple ports on the filter board, that might work)...
 
 
 
News

KallistiOS 2.0.0 Released!

This is unrelated to Sylverant itself, but it might be at least somewhat relevant to some of our community (those who are interested in Dreamcast development, that is). Plus, it is one of the other projects I work on, so I feel the need to cross-post it…

Well, it has been a long time coming, but after ten years, KOS sees a new release today.

For those of you who have been following along with the source control this whole time (through CVS, SVN and now Git), you probably know that there have been all kinds of changes to KOS over the years. For those of you who haven’t been paying attention (or who have been using KOS 1.2.0 for all this time for some reason), go check it out and see all the stuff that has happened in the past 10 years.

There have been far too many changes for me to even highlight just the big ones here, so I’ll defer that to the changelog.

Head on over to https://sourceforge.net/projects/cadcdev/files/kallistios/2.0.0/ to grab the new release.

2 Responses to “KallistiOS 2.0.0 Released!”

  1. sealcomand says:

    hey have you been thinking to make a facebookpage or a googleplus communatie. so me we meet players faster?

 
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