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Event Data

Event:
Apart, but Together

Start: 2020-04-29 00:00:00
End: 2020-05-20 00:00:00

Number of Battle Points: 4685541

Last updated:
2020-07-16 14:04:17

 
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  • Jun 12, 2020 14:48:59 UTC:
    @mageloccmusic I'm not sure that I'd be of any help, since I've got next to no experience with hardware stuff like that (let alone the fact that I don't have any tools for doing that kind of stuff). That said, that sounds awesome, and I wish you luck!
  • Jun 02, 2020 05:56:53 UTC:
    The BP redemption period for the Apart, but Together event has begun. Prize lists and other details are on the forum in this post: https://t.co/fcAIOS0HlX
  • May 30, 2020 03:12:35 UTC:
    @bebates128 Getting the code to the system is one of the things that I hadn't quite worked out a clean way to do yet. To be perfectly honest, I was just compiling a raw binary and attaching a header from an official game to it to make it work.
  • May 29, 2020 16:54:12 UTC:
    @bebates128 I need to find some more time to actually work on things, but alas life doesn't seem to want to work that way lately.
  • May 29, 2020 16:53:34 UTC:
    @bebates128 That said, there's almost no functionality beyond putting stuff up on the screen at this point. Sound doesn't work, controls don't work (although I guess if you had something plugged into the maple ports on the filter board, that might work)...
 
 
 
News

Happy New Year!

Well, another year has gone by, and Sylverant is still around. That’s good news, I suppose. 🙂

I don’t really have anything Sylverant-related to post about, but I wanted to ensure that everyone knew I was actually still around. Follow along below the fold if you care to know why things have been so quiet around here lately…

Some of you probably know that I’m a graduate student in Computer Science (or at least I know I’ve mentioned it a few times in the past). Well, this past semester, I finally completed my Master’s Thesis and graduated with my Master of Science degree in Computer Science. I suppose I might post my thesis online at some point if people are interested (although I doubt many people would be).

Anyhow, I had meant to make a bit longer of a post here, but I got distracted midway and kinda lost my train of thought. So, I guess I’ll cut it off here instead of rambling. 😉

10 Responses to “Happy New Year!”

  1. mahkbooks says:

    Congrats!
    Hope Christmas and New years was good to you! We really appreciate your efforts on this server. It’s been alot of fun being able to play with everyone here, and hopefully I will be able to for many more years to come. Good luck on your future plans. Maybe it’s time to continue on to PhD?

  2. FaithY says:

    Congrats, Graduate!

  3. Nuji says:

    Congrats on graduating dude! 🙂

    Slyverant is very much appreciated. It’s really nice to be able to replay a game I loved so much as a kid again the way it was intended (i.e online).

    Happy (belated) New Year!

  4. nazum says:

    Congrats! Is your thesis about PSO devlopment??

    Just kidding 😀 Thanks for keeping PSO going BlueCrab

  5. Treamcaster says:

    Congratulations Bluecrab! Keep up the good work. Happy new year everyone!

  6. stasher says:

    Happy New Year! And congratulations!

    I got in touch with a friend from college I haven’t seen in 9 years. Just found out he lives within a mile of me and just a stones throw away from my parents. *face palm* I’m currently getting him familiar with PSO, so, hopefully we’ll have another player soon!

  7. Brett says:

    happy new year! I just got PSO ver. 2 for the gamecube and I’m setting it up for the first time as we speak..any pointers would be much appreciated. Also, is it true that I can only play against other people with the Gamecube versions of the game? I have the Dreamcast version as well but unfortunately no landline anymore:/

    • BlueCrab says:

      Unfortunately, if you want to play safely, yes, you’re limited to playing against other Gamecube users. There are a few incompatibilities between the games, most glaring is map object id differences. These incompatibilities can cause either side to end up FSODing at seemingly random points (such as opening a box), so the versions are kept separate.

      If you really want to play with DC or PC users and you don’t mind the occasional FSOD, you can have the DC/PC user create the team and use the /enablegc command to allow GC users to play. Then, GC users must use the /showdcpc command to actually have DC or PC games show up at the lobby counter. It is a two step process so that everyone involved has to acknowledge that they’re doing something that’s inherently unsupported by the games. 😉

      If you wanted to use the DC version, you could always set up one of the DC/PC server setups that are pretty widely documented in Dreamcast forums. That way you only need a modem on your PC do do the work of a dialup ISP.

 
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