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Event Data

Event:
Harvest Hunt 2

Start:
2024-10-28 00:00:00 UTC
End:
2024-11-25 00:00:00 UTC

Ranking for BP

  1. Fuyutsuki - 881278
  2. Nyte - 259368
  3. Gen6Gamer - 234567
  4. Santiagus - 185629
  5. enfilade - 140310
  6. Aleron Ives - 138758
  7. Ckarl - 113213
  8. Apple - 107138
  9. Rorgigor - 90744
  10. Sleep - 72104

Last Updated:
2024-11-25 00:00:00 UTC

 
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Archive for the ‘Announcements’ Category

Vacation

Friday, August 10th, 2012

It is that time of the year again. Namely, the time when I go away for my yearly vacation. Not that I think anyone should really be concerned, but I figured I’d let everyone know.

I’ll be back on the 18th.

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It’s been a while since I’ve posted, eh?

Thursday, June 28th, 2012

Well, as you might have noticed from the Twitter feed (as well as from other places), I’ve been on a bit of a hiatus the past month and a half or so. This was due to many different situations, and was planned in advance of the drama that unfolded over the server rules (sorry to disappoint anyone who thought that the drama there scared me away or something).

Anyway, I’m still pretty much on hiatus from Sylverant, but I did decide to use a bit of my free time the past few days to work on a few things. So, I figured a status update is in order (especially since the last one was back in April). So, without further ado, here’s what’s changed since the last “monthly” update:

  • Warning cleanup in the code.
  • Added code for parsing the ItemPT.afs and ItemPT.gsl files for PSOv2 and the later versions (respectively). Thanks to Lee for lots of information about the format of these files!
  • Fixed a few issues that could cause segfaults in the server code.
  • Don’t show Blue Burst games to Gamecube clients.
  • Added code for parsing the map data from PSOv2 (in addition to the Blue Burst parsing that was already in the code).
  • When a client leaves a team, send them back to the lobby they came from, as long as its not full.
  • Added code for parsing the ItemPMT.prs files from PSOv2 (later versions are not supported currently). Thanks to Lee for some valuable information on the subject!
  • Fixed a potential crash for PSOPC clients when searching for someone by guildcard or choice search when they are in a team that has a name that is of max length.
  • Made the results for guild card searches have all the same information they did on Sega’s server.
  • Fixed an issue with /minlvl and /maxlvl where they were off by one.
  • Added code to the random number generation stuff to support multiple streams of random numbers (one per thread).
  • Added a –check-config option to ship_server to make it so you can check the validity of a configuration file without actually starting the ship server.
  • Added in parsing for the ItemRT.afs file from PSOv2 (once again, later versions aren’t supported right now, although this shouldn’t be much of an issue).
  • Fixed a few minor issues in the map parsing code for v2 and bb.
  • Track when clients hit a monster on v2.
  • Prevent a potential segfault if map enemy data is not loaded for a team.
  • Added support for full server-side drops on PSOv1, PSOv2, and PSOPC (and partial support for the other versions).
  • Added the /sdrops command to enable server-side drops.

Most of these are fairly boring updates, except the last two. These probably need a bit of explanation, which will come more fully later on. For a brief explanation, continue on (with the continue reading link, or if you’re already on the full story by reading below).

(more…)

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Sylverant PSO Server Global Rules

Sunday, May 6th, 2012

Due to various situations that have arisen, the administrators of the Three Ships of the Sylverant system have decided on a set of global rules across all Ships. Please read the rules at the forums. Your continued use of the Sylverant PSO Server indicates your acceptance of these rules.

I’ll post them on this site as well at some point, but its rather late for me right now to do it. 😉

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To anyone trying to play Blue Burst on Sylverant…

Thursday, April 12th, 2012

If I haven’t specifically asked you to help me test stuff on the server, please don’t even try to connect with Blue Burst. Most things don’t work, and I’d rather not have people trying to play and managing to corrupt characters and whatnot else (especially when odd bugs happen like the one I just fixed in r605 and other people’s character data is at risk).

Also, it appears that someone gave out one of my testing programs with regard to Blue Burst without my permission. I’m extremely upset that someone would do that, and it annoys me greatly. If I can’t even trust the few people that I thought I could, then why should I even bother doing this stuff in the first place?

When Blue Burst support is ready, I’ll be happy to have people playing on the server. Until then, please don’t unless I’ve specifically asked you to!

Finally, don’t ask when Blue Burst support will be ready. The answer is: when it is ready. Will it be any time soon? Probably not. Asking will only prolong how long it will take. Blue Burst support isn’t a high priority for me at the moment, when compared to other stuff I should be working on.

To the person who actually reported the issue that I fixed in r605, I do thank you for doing so.

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HAPPY DANCE!

Sunday, April 1st, 2012
Haruna's Happy Dance

EDIT (at the end of April Fools’ Day):
At the request of Aleron Ives, Sylverant now has a new motto: “The Happy PSO Server”. Note, this is not a joke. 😛

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Updated Forum Rules

Saturday, February 4th, 2012

Just a quick note to point out that the rules for the forum for Sylverant have been updated. Please take a look at the new rules and abide by them in your posting on the forum.

 
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