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Leaderboard

Event:
Wondrous Winter

Start: 2018-12-21 23:00:00
End: 2019-01-21 23:00:00

  1. NecroRevolver - 115220
  2. Modesty - 93315
  3. zakmat - 44570
  4. Jaxxer - 24330
  5. natural585 - 21507
  6. ChuChuFlamingo - 15206
  7. KPG - 15022
  8. Aleron Ives - 13337
  9. Lutz - 11660
  10. Blst - 10150

Last updated:
2019-03-22 07:54:09

 
Much Donate.


 
Twitter
  • Mar 02, 2019 05:31:18 UTC:
    @pcwzrd13 A server-side bank has been a feature that's been on the todo list for a long time. Unfortunately, it'd require a lot of extra work that is just a lot of work to do to make sure it works right in all cases. So, in short, eventually I'd like that to be a thing, but soon, sadly.
  • Feb 03, 2019 04:00:44 UTC:
    Tokens earned in the Wondrous Winter event on Sylverant can now be traded in for items in-game. See this forum post for more information: https://t.co/iIwQweZMo9 . Token trade-in will be available for at least two weeks, possibly longer (but not forever, certainly).
  • Jan 15, 2019 00:06:43 UTC:
    There's less than a week left to gather tokens and place on the leaderboard on the Sylverant event "Wondrous Winter". Get out there with your highest leveled characters and face higher difficulties to gather tokens and leaderboard ranks most efficiently! #PSO #Dreamcast #Gamecube
  • Dec 26, 2018 04:36:16 UTC:
    @Tulio2Dream It doesn't appear that Palmacosta has support for scripting built in though, so the event still won't work. You need to run the configure script with "--enable-scripting" with Lua 5.3 installed to make it work.
  • Dec 23, 2018 15:00:42 UTC:
    @pcwzrd13 Glad to see people enjoying the event. That said, it only promises in-game prizes, no real ones. ;-)
 
 
 
News

Its been more than a year…

Its been more than a year since I started this project, and almost a year since I went public with it, yet it is still not open to the public… I really aught to do something about that sometime…

Anyway, there was quite a bit of stuff done in the past month or soon the server… Here’s a bit of a summary:

  • Fixes/improvements to the legit checker, and much richer legit checking in the example list.
  • Fixed the levels for joining/creating various difficulty games.
  • Fix a long-standing bug with “Meet the User” on PC and Gamecube guildcard searches.
  • Added a command to shut the local ship down in a controlled manner.
  • Added support for 50hz Dreamcast clients.
  • Made ship server attempt to reconnect to the shipgate if the connection is lost.
  • Various bugfixes and attempts at bugfixes (some of which worked better than others).

And… that’s the update for the past month or so about what’s going on (in case you don’t pay attention to the twitter, but pay attention to this page for some reason).

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