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Current Time
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Event Data

Event:
PSO 20th Anniversary

Start:
2020-12-21 22:00:00 UTC
End:
2021-01-18 22:00:00 UTC

Ranking for BP

  1. AzurBlu - 839404
  2. Sydney Beans - 725061
  3. Oof - 578421
  4. Wirk - 479133
  5. Rhinox - 476122
  6. Blst - 412619
  7. ncc1701p - 355090
  8. wally - 353228
  9. nucleardoom - 294512
  10. Gen6Gamer - 283587

Last Updated:
2021-01-18 22:00:00 UTC

 
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Twitter
  • Apr 12, 2021 14:41:16 UTC:
    @ONESTARv2 Just normal maintenance. Mainly an upgrade of the OS installed on the server. As for PSOX, everything is currently in a holding pattern. Insignia is still not open to the public, and we will not be able to open Sylverant for PSOX connections until then.
  • Apr 12, 2021 14:39:50 UTC:
    Sylverant maintenance completed ahead of schedule. The server should be back to normal operating conditions. Please let me know if anything is broken.
  • Apr 11, 2021 20:48:33 UTC:
    The maintenance window may be shortened (that is to say the server may reopen earlier than the schedule above says), if conditions dictate that it can be.
  • Apr 11, 2021 20:47:39 UTC:
    Sylverant will have a scheduled maintenance period tomorrow, Monday, April 12, 2021 from 09:00 to 12:00 EDT (13:00 - 16:00 UTC). During this time the PSO server and website will both be inaccessible.
  • Feb 08, 2021 04:22:45 UTC:
    @dragonminded @BobbyDilleyUK I'm just an old-school Dreamcast homebrewer (since 2001 or so), that someone gave a slight push to start looking at the Naomi too.
 
 
 
News

Its been more than a year…

Its been more than a year since I started this project, and almost a year since I went public with it, yet it is still not open to the public… I really aught to do something about that sometime…

Anyway, there was quite a bit of stuff done in the past month or soon the server… Here’s a bit of a summary:

  • Fixes/improvements to the legit checker, and much richer legit checking in the example list.
  • Fixed the levels for joining/creating various difficulty games.
  • Fix a long-standing bug with “Meet the User” on PC and Gamecube guildcard searches.
  • Added a command to shut the local ship down in a controlled manner.
  • Added support for 50hz Dreamcast clients.
  • Made ship server attempt to reconnect to the shipgate if the connection is lost.
  • Various bugfixes and attempts at bugfixes (some of which worked better than others).

And… that’s the update for the past month or so about what’s going on (in case you don’t pay attention to the twitter, but pay attention to this page for some reason).

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