Navigation
 
Server Status
 
Current Time
@420
 
Leaderboard

Event:
Wondrous Winter

Start: 2018-12-21 23:00:00
End: 2019-01-21 23:00:00

  1. NecroRevolver - 115220
  2. Modesty - 93315
  3. zakmat - 44570
  4. Jaxxer - 24330
  5. natural585 - 21507
  6. ChuChuFlamingo - 15206
  7. KPG - 15022
  8. Aleron Ives - 13337
  9. Lutz - 11660
  10. Blst - 10150

Last updated:
2019-03-22 08:57:15

 
Much Donate.


 
Twitter
  • Mar 02, 2019 05:31:18 UTC:
    @pcwzrd13 A server-side bank has been a feature that's been on the todo list for a long time. Unfortunately, it'd require a lot of extra work that is just a lot of work to do to make sure it works right in all cases. So, in short, eventually I'd like that to be a thing, but soon, sadly.
  • Feb 03, 2019 04:00:44 UTC:
    Tokens earned in the Wondrous Winter event on Sylverant can now be traded in for items in-game. See this forum post for more information: https://t.co/iIwQweZMo9 . Token trade-in will be available for at least two weeks, possibly longer (but not forever, certainly).
  • Jan 15, 2019 00:06:43 UTC:
    There's less than a week left to gather tokens and place on the leaderboard on the Sylverant event "Wondrous Winter". Get out there with your highest leveled characters and face higher difficulties to gather tokens and leaderboard ranks most efficiently! #PSO #Dreamcast #Gamecube
  • Dec 26, 2018 04:36:16 UTC:
    @Tulio2Dream It doesn't appear that Palmacosta has support for scripting built in though, so the event still won't work. You need to run the configure script with "--enable-scripting" with Lua 5.3 installed to make it work.
  • Dec 23, 2018 15:00:42 UTC:
    @pcwzrd13 Glad to see people enjoying the event. That said, it only promises in-game prizes, no real ones. ;-)
 
 
 
News

One Year Gone

Gee, two posts in the same week, and this one is a doozy!

So, a year ago, I had said something silly to the effect of that there was only one bug preventing me from doing a public beta of the server. One year and several code revisions later, I’m finally making good on the promise of doing a public beta of the server. To celebrate the Dreamcast’s 11th “birthday” in the US, the 1st anniversary of me making Sylverant somewhat public, as well as r200 of the Sylverant SVN repository, I’ve finally opened up my server to the public.

Keep in mind, the server is still in the testing stages (so there may be bugs, including ones that could potentially cause FSODs and the like). Also if the widget on the left menu says its down, its probably actually down. You can find connection instructions from the navigation bar on the top (or by following this link). For the time being, I’m keeping things limited to PSO for the Dreamcast only (v1 US/EU and v2 EU). The other supported versions will come as I get the time to tidy up a bit of the website code that is needed to support them.

For the time being, assume that the ship Iselia is the public ship. If you see the ship Palmacosta spring up every once in a while, it is my testing ship. Things on Palmacosta probably will be much less stable than Iselia, so you should generally avoid it.

So, have fun testing things out (and hopefully help find any bugs that still exist)!

Update (September 10th):
I added Codebreaker codes for all Dreamcast versions supported for connecting to Sylverant with a Dial-Up connection (v1 EU/US and v2 EU). Let me know if there’s any issues in using them.

5 Responses to “One Year Gone”

  1. Treamcaster says:

    Congratulations on the server launch!

    I’m going to be testing v1 from now on at Iselia and possibly Vega ships. I’ll send you a PM later regarding a few aspects I want to bring up as well.

    Keep up the awesome work! DC rules, V1 still rocks with better graphics/ bugs and Slyverant is the way to go for legit gameplay! Let the greatness begin!!

    • BlueCrab says:

      Feel free to let me know when you plan on being online on Iselia, and I’ll get on as well (if I’m around and not busy with something). I always enjoy playing with other people (since most of my playing for the past year has been testing by myself).

      • Treamcaster says:

        Great, my pleasure.

        “Connection attempt failed.
        Failed to retrieve IP address from DHCP.”

        Tried with CB code & BBA.

        I’m going to get an NTSC-US v2 copy to try setting up the DNs and see what I get. However it’s odd the Code Breaker is failing since I used it yesterday do connect to another server and it worked just fine.

  2. Treamcaster says:

    Oh well, it seems I was having some network problems.
    I managed to get in. Yayz I like the ships name, let me check the info board =D

 
Copyright © 2009 - 2018 Lawrence Sebald | Site design by Jean-Paul Van Gorder