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Event Data

Event:
Apart, but Together

Start: 2020-04-29 00:00:00
End: 2020-05-20 00:00:00

Number of Battle Points: 4685541

Last updated:
2020-08-08 14:32:48

 
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  • Jun 12, 2020 14:48:59 UTC:
    @mageloccmusic I'm not sure that I'd be of any help, since I've got next to no experience with hardware stuff like that (let alone the fact that I don't have any tools for doing that kind of stuff). That said, that sounds awesome, and I wish you luck!
  • Jun 02, 2020 05:56:53 UTC:
    The BP redemption period for the Apart, but Together event has begun. Prize lists and other details are on the forum in this post: https://t.co/fcAIOS0HlX
  • May 30, 2020 03:12:35 UTC:
    @bebates128 Getting the code to the system is one of the things that I hadn't quite worked out a clean way to do yet. To be perfectly honest, I was just compiling a raw binary and attaching a header from an official game to it to make it work.
  • May 29, 2020 16:54:12 UTC:
    @bebates128 I need to find some more time to actually work on things, but alas life doesn't seem to want to work that way lately.
  • May 29, 2020 16:53:34 UTC:
    @bebates128 That said, there's almost no functionality beyond putting stuff up on the screen at this point. Sound doesn't work, controls don't work (although I guess if you had something plugged into the maple ports on the filter board, that might work)...
 
 
 
News

A monthly update, January 2012 edition.

Well, there have been at least a few changes since the last monthly update, so I suppose I should do one for this month too… So, here’s what’s changed since last month’s update.

  • Fixed a segfault if you were to guildcard search for someone who’s changing lobbies or joining a game.
  • Make locking in the ship server a bit more fine-grained. Not particularly helpful at the moment, but if a few other plans ever come to fruition, it’ll be useful.
  • Hide games a client can’t join from their game list. This means, for instance, that v1 users won’t see v2-only or PSOPC only games in the game list.
  • Fix a bug in the in-game bug report system (or rather, make it work under the one version that it didn’t work under before).
  • Various other changes that nobody probably cares about at the moment since they don’t do anything that is that useful yet (including two new GM-only commands that were used to test that new code). 😛

This brings us up to r596 in the SVN repository. Iselia is currently completely up-to-date, by the way.

3 Responses to “A monthly update, January 2012 edition.”

  1. Legit Nyck says:

    LOL The new updates (very very good) especially the new quest TTF++ congratulations

    • K_I_R_E_E_K says:

      The quest exists for ages, it has been avaiable on vega for quite some time now, normally the updates here will cover all the ship and affect the server in general, not just 1 ship.
      😀

  2. Girl Z says:

    a pity that is available only to ships but it was a very good new update
    ( The quest exists for ages ) ¬¬ sorry I’ve never seen

 
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