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Event:
Eggcelent Easter

Start: 2019-04-15 00:02:00
End: 2019-04-29 00:02:00

Ranking for Kills:

  1. Chuck Norris - 48046
  2. Blst - 46180
  3. GENESIS8588 - 23560
  4. Jaxxer - 18129
  5. ZANBA - 15277
  6. zakmat - 12880
  7. Nyte - 10010
  8. MagMan - 8046
  9. Aleron Ives - 7473
  10. renzokuken99 - 7262

Last updated:
2019-05-22 10:49:21

 
Much Donate.


 
Twitter
  • May 21, 2019 19:52:01 UTC:
    @citrus3000psi Considering my horrible (read: practically non-existent) skill level at soldering, it turned out pretty good. Would've had it done last night, were it not for the fact that my container of flux was sitting in a drawer at my work desk. Thanks for the awesome work on the board!
  • May 21, 2019 19:40:04 UTC:
    Got my DCHDMI kit from @citrus3000psi in the mail yesterday and ended up bringing it to the office today to install it. Next up for tonight: putting it through its paces with some PSO. https://t.co/5YFTEoHV4O
  • May 09, 2019 03:52:48 UTC:
    Prize trade in for the Eggcelent Easter event on Sylverant has begun and will continue until 04:00 UTC on May 23rd. Get the prize list and details on how to trade stuff in on this forum post: https://t.co/U0YvBKtIAe
  • Apr 27, 2019 03:59:50 UTC:
    Also, to those that were on during that little derp that just happened... I'll be fixing the counts back to their correct values.
  • Apr 27, 2019 03:08:10 UTC:
    Easter egg drop rates have been adjusted for the last couple of days of the Eggcelent Easter event on Sylverant, including some positive adjustments for team synergy.
 
 
 
Archive for 2012

A (sorta) monthly update, not quite dead yet edition

Saturday, March 17th, 2012

So, by now everyone probably noticed that I didn’t have a monthly update posted last month. Sadly, my time has been rather limited in the past two months, so I honestly have gotten pretty much nothing done on Sylverant. I did try to work on some of my other projects, however I don’t really have much to show for them either (at the moment, although hopefully at least one of them will have a release sometime in the near future).

Anyway, I probably won’t have much time for another couple of months, as I look to try to get my work on my thesis finished up. Once that’s all rolled up, I’ll probably have more time to devote to things.

Just wanted to make sure everyone knows that I haven’t abandoned Sylverant, even if it has been rather quiet lately. I’m going to try to get a bit of stuff done that I had started back in January… No promises on a timeline for that being done though.

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Updated Forum Rules

Saturday, February 4th, 2012

Just a quick note to point out that the rules for the forum for Sylverant have been updated. Please take a look at the new rules and abide by them in your posting on the forum.

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A monthly update, January 2012 edition.

Sunday, January 15th, 2012

Well, there have been at least a few changes since the last monthly update, so I suppose I should do one for this month too… So, here’s what’s changed since last month’s update.

  • Fixed a segfault if you were to guildcard search for someone who’s changing lobbies or joining a game.
  • Make locking in the ship server a bit more fine-grained. Not particularly helpful at the moment, but if a few other plans ever come to fruition, it’ll be useful.
  • Hide games a client can’t join from their game list. This means, for instance, that v1 users won’t see v2-only or PSOPC only games in the game list.
  • Fix a bug in the in-game bug report system (or rather, make it work under the one version that it didn’t work under before).
  • Various other changes that nobody probably cares about at the moment since they don’t do anything that is that useful yet (including two new GM-only commands that were used to test that new code). 😛

This brings us up to r596 in the SVN repository. Iselia is currently completely up-to-date, by the way.

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Happy New Year!

Sunday, January 1st, 2012

Just a quick shout out to wish everyone a safe and happy 2012. I look forward to another year of trying to find the time to actually work on the code to Sylverant, and I’ve resolved to try to actually get a chance to play every once in a while, beyond that.

As a quick note, the 21st Century/New Year’s event is active on Iselia right now. Not quite sure how long I’ll leave it up for. Oh yeah, and I’d appreciate it if you could try to play on Iselia a bit, as I’m testing a new locking scheme on it before pushing the code to the repository.

EDIT: New locking code is committed. Still, if you notice anything not working right that worked before, let me know.

 
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